Archive for the Dungeons and Dragons Category

Free D&D Quests from Limitless Adventures

Posted in D&D Fifth Edition, D&D Next, Dungeons and Dragons with tags , , , on May 1, 2016 by boccobsblog

I’m happy to report that Limitless Adventures has been live for one month! We could not be happier with the feedback and support that we our D&D quest ideas have received. With a new month comes new products, and a new freebie. Here is a breakdown of the May products and D&D quest ideas:

Limitless Encounters
Haunted Locales — ten encounters for a crypt, graveyard, or similarly haunted location, thirty Further Adventure™ D&D quest hooks, a variant NPC, and a new divine cantrip.

Limitless Locations
Founder’s Fen — a small village near a swamp, comprised of ten detailed locations, thirty Further Adventure™ D&D quest ideas, a new monster, a new deity, and a hand-drawn map.

Noble Estates — an upper-class neighborhood, comprised of ten detailed locations, thirty Further Adventure™ hooks, a new monster, an intelligent magical sword, and a hand-drawn map, and can be added to an existing city or combined with future Limitless Locations to create a unique city.

Limitless Side Quest
The Tomb of the Sorcerer Thane — a short D&D 5e adventure where 4-6 characters of fifth level track a missing child into a forgotten tomb. The Limitless Side Quest line features an entire night of gaming for less than a dollar, with three detailed encounters generic enough to be dropped seamlessly into any campaign with little to no preparation and a hand-drawn map.

May Freebie
Rules of the Joust — this variant rules supplement gives detailed guidelines for hosting a joust in your D&D campaign. This Limitless-Adventures exclusive can be downloaded free of charge.

If you have any questions, comments, concerns, or ideas for future products, do not hesitate to contact us at, on our Facebook page, or via Twitter. If you enjoy our products, please help us spread the word by sharing our posts and Tweets and mentioning us to your friends.

Join our mailing list to receive free D&D quests and adventure ideas each month.

D&D Quest Ideas at

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Uncategorized with tags , , , on April 1, 2016 by boccobsblog

Our D&D 5e content store, just went live! We weren’t able to push all the products that we wanted, or debut all the bells and whistles of the website, but those will come with time. This entire process has been a learning curve.

What do we have to offer? Our Limitless Locations are ten random encounters for each of the ten environments used in 5e. How much do they cost? Each Limitless Location pack is $1.99. So you’ll get 10 encounters (generally seven combat, and three non combat), each of which comes with an OGL stat block, treasure (when appropriate), and three hooks for further adventures (30 total per pack). These D&D quest ideas work well to fill a random encounter table, fill the hexes of a sandbox, or just to keep handy in case your session goes somewhere unexpected or runs short.

We would love to have as many gamer test the site as possible and give us some feedback. Let us know what you think of the products and the website. Share your comments in the comments section below, on our Facebook page, or on Twitter.

Thank you! Please share our site with others if you like the great D&D quest ideas that you see.

Free D&D 5e Materials!

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons, Uncategorized with tags , , on March 26, 2016 by boccobsblog

Our 5e content store opens in just 6 days! On April 1st we’ll need gamers to visit the site and offer their feedback. We’ll be giving out free products to celebrate the launch.We hope you’ll stop by and look around. Join the e-mail list to get free 5e product on the first of each month. All our products are either .99 cents or $1.99, and each is detailed, and crafted to make a DM’s life easier.

Free D&D 5e Products at

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons with tags , , on March 9, 2016 by boccobsblog

With the release of the Open Game License for D&D fifth edition, the B3 team has decided to wade into the third-party marketing game with our website,

The Limitless Adventures website goes live on April 1st and we’re hoping to get as many people to visit as possible. We really need feedback from gamers on all aspects of the site: its usability, thoughts on price points, feedback on content, etc. In return for your help, we’ll bury you in free 5e products and exclusives.

Please visit and join the e-mailing list to receive free products monthly. We won’t sell your information or e-mail more than once a month.

The website goes live on April 1st, but you can visit now and join the mailing list.

5e Improv Cheat Sheet

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons with tags , , on August 12, 2015 by boccobsblog

Improv just got easier! We’ve updated the Oh Sh!t Sheet for D&D fifth edition. This handout contains several useful charts to help a DM trapped in an “oh shit” moment, when the players take you in a direction you weren’t expecting and you need to come up with something on the fly.

Pretty self-explanatory. This is usually the first place a DM gets tripped up at improv. Your PC’s interact with a seemingly unremarkable NPC that you’ve written nothing about and for some reason they ask for his/her name, you can grab one quickly off your sheet and it will seem planned.You may also be interested in our longer name list posted a few years back: Names.

We’ve added a few “mostly” non-combat encounters that could be dropped into a session that runs short or goes off the rails entirely. Be sure to check out our 5e Skills challenge conversion sheet: Skills Cheat Sheet

I love the simplicity of the 5e trap system. Just slap a common trap archetype on the table like a  pit, chest, rigged door, etc and the chart does the rest. This chart can be used for unintentional traps as well; like removing someone from a burning building, falling debris or a weak floor in an abandoned building.

Urban Locales
This is a list of possible urban locations when you need a business or place name on the fly. They are generic enough to drop in any city of village.

Wilderness Locales
This area works like the Urban section, all the names are generic enough to be used in any setting. Additionally, the geographic features are small enough to explain their absence from a campaign map. We avoided rivers, mountains, oceans, etc. that would seem conspicuously absent from lore and instead used creeks, hills, and ponds that will provide you an instant location for your impromptu quest.

Hard Encounter Cheat Chart
This handy gem comes to us directly from Mike Shea is all about making a DM’s life easier and is known best for his book, The Lazy Dungeon Master. Shea’s chart is the quickest and simplest way to create an encounter on the fly. Mike was kind enough to allow us to replicate his work so check out his site; there are a lot of amazing articles over there.

Instant NPCs

These three NPCs are the most common you’ll need in village or city setting and are taken directly from the D&D 5e PDF’s on each stat block has a few possible quirks to make the NPC memorable.

It is impossible to plan for every possible scenario in a D&D session, but hopefully this handout will help when your players taken you off the planned path. Now when they ask about an NPC you didn’t plan for, you can quickly reply with a name and a quirk and even have stats should you need them.

Improv Sheet 5e

Liked this content? If so, check out our D&D 5e content site,


5e Skill Challenges

Posted in D&D 5e, D&D Fifth Edition, D&D Next, Dungeons and Dragons with tags , on July 17, 2015 by boccobsblog

While I disliked many aspects of D&D fourth edition, I did like skill challenges. The following article outlines my conversion of that system to fifth edition. Credit where credit is due-this article draws heavily on the skill challenge chapter of the fourth edition Dungeon Master’s Guide II.

Choosing the Skills (and non-skills) for the Challenge
The short answer is, don’t choose any. Present the party with a problem or scenario and let them decide how best to deal with it rather than drawing a box of skills and secondary skills to confine your players, give them free rein to come up with a creative solution. Reward creative thought, award successes for non-skills too, for example if the players want to use a magical item, or a spell in place of a skill. Perhaps they bride the gruff city guard rather than try to use the persuasion skill.

Level of Complexity
Fourth edition used a five-tier complexity system for its skill challenges and I’ve reduced this to four to make it align better with fifth’s easy, medium, hard, deadly encounter scheme. Select a level of complexity from one to four. If your players are just poking about a small village trying to solve a crime, a one should do, however, if they are taking a voyage across a desert or sailing an airship to another country, perhaps a level four challenge is in order. Note: complexity differs from difficulty. Complexity only refers to the number of steps involved in the challenge, not how difficult those steps are. To be successful the players will need x number of successes before y number of failures. I’m using the patterns from fourth edition’s DMG2 where they refined the numbers published in the original 4e DMG.

Complexity Successes Failures
1                 4               3
2                 6               3
3                 8               3
4                10              3

Difficulty Class for 5e Skills/Ability Checks
Much like encounter creation, use a varying degree of difficulty for each step of your challenge. Lob a few soft balls (DC 10 – 15), and put a few challenges in their path (DC 20). Keep in mind that DC’s for skills are much lower fifth edition than they were for third and fourth. Without all those modifiers, the bar needs to be a bit lower. Gone are the days of fifth level bards rolling fifty on their perform checks.

Skill Difficulty Class
Very Easy 5
Easy 10
Medium 15
Hard 20
Very Hard 25
Nearly Impossible 30

Dealing with Failure
What if you players botch a roll or fail the challenge entirely? Failure shouldn’t end the adventure, it should just change the path the players need to take. If your players stealth through the prison but fail to unlock the door to the cell of the NPC they were sent to free, unlock the door but sound an alarm or alert the guards. Here are some ideas for failed rolls or failed challenges:

Possible Consequences for Failure:
• Increase the CR of the next encounter or raise the DC of the next skill roll
• Wandering monster
• Loss of a resource (Spell slot, per-rest power, hit dice, etc.)
• Apply a condition (poisoned, fatigued, etc)
• Inflict a curse or disease
• Expenditure of money or time
• Decrease an NPC’s attitude a step
• Disallow additional uses of that skill
• Damage
• Impose disadvantage on the next roll

Experience Points for Skills Challenge
Giving XP for role playing is a great way to reward RP, but it can be difficult to decide how much XP is warranted. I think the “XP Threshold by Character Level” is a good place to start. Try awarding each player XP based on the chart below based on the complexity of the challenge (1-4) and character level.
Xp Threshold

I hope this conversion helps you maintain a healthy balance of Role and Roll. I would welcome any feedback you may have in the comments section below. Please download the free, Boccob’s Blessed Blog 5e Skill Challenge Cheat Sheet below.

Final Thoughts
A good skills challenge should:
• Involve each player
• Use several skills
• Allow successes from non-skills
• Reward creativity
• Measure how well the PCs succeed, not if they succeed.

Skills Cheat Sheet

If you enjoyed this content, check out our 5e content site,

5e Psionics Playtest Released

Posted in D&D 5e, D&D Fifth Edition, Dungeons and Dragons with tags , on July 6, 2015 by boccobsblog

Wizards just released a new Unearthed Arcana article containing rules for fifth edition psionics. The article contains a new base class, the Mystic, (that only goes to level five) and two psionic orders (Order of the Awakened, and Ordered of the Immortal). Wizards is asking for playtesters to download the new rules, use them in their home game, and fill out the next survey.

Love em or hate em, here are the 5e Psionics.

UA Psionics


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